We have all been able to see the disaster that Battlefield 2042 has meant for both DICE and Electronic Arts, being a title that has not worked well at all among the community, something that has not pleased the company in the least. With many doubts regarding the future of the title, we have been able to hear the statements of one of the most important figures within the Electronic Arts studio ecosystem about the title, and that is that Respawn Entertainment boss admits Battlefield 2042 veered off franchise path.
In an interview with Barrons, Vince Zampella, head of Respawn Entertainment, states that with Battlefield 2042, DICE deviated a lot from the roots of the franchise, being too ambitious in some aspects of the game, and without focusing on what really made the previous installments of the saga fun. According to Zampella, the idea itself was not all bad, but the way it was executed did not allow them to find the right path, unfortunately.
Respawn Entertainment Boss Admits Battlefield 2042 Deviated From Franchise Path
These are the 5 most wanted games for Xbox Game Pass by users
Everything related to Battlefield 2042 is a real shame, since at the beginning, everyone was very excited about what it could become: a return to the roots of the franchise, to what really made installments like Battlefield special. 3 and 4. But instead of that, we find a very rough game, with little content, and with a very questionable design in many aspects (for example, the maps). We don’t know if it’s too late to try to “rescue” this title, but let’s really hope that DICE and Electronic Arts have learned…